Showing posts with label DSDN 142. Show all posts
Showing posts with label DSDN 142. Show all posts

Thursday, 18 October 2012

Integration

Pretty much finished the aesthetic just need to find a way to loop it and not have to click each petal

Flower pot change

Decided to go for a different flower pot as the other one was a bit scroungy. I like the back of this one as well as I think it contrasts with the black in the poppy and pansies middle

Leaves

I decided that I needed some green in my flower pot to even out the floridness. I've put them on a heavy rotate so that they are angled differently each time so it doesnt all flow the same way

Key codes

KEYS

A-Purple flower

B-
Daisy and Bee
C-Orange flower
D-Pink Flower
E-Poppy
F-Yellow Pansy
F-Blue flower
H-Leaves
Spacebar-Refresh

Wednesday, 17 October 2012

Flower pot

I now need some colour variation and still would like leaves and vines in the piece
I think I need some blue flowers and maybe some more pink and red as yellow is pretty dominant at the moment.

Idea change

Instead of having a person you're making a head piece for it could be just a flower pot
This means I should change the dimensions of my piece and add stalks for the flowers

Merging the flowers and adding the buttons

I've figured out how to put the flowers all on the same page but the only way I can get them to work is by using keys to choose the flowers. I know you guys frown upon it but it really works for what I'm aiming for and makes it easier to use. I didn't ever want the flower selection to be too random so this works well for what I'm going for. I'm still going to explore making it all on one click but for the moment I like it like this

Tuesday, 16 October 2012

Detail


This is my Poppy flower development. I started off with just red and black but I took a deeper look at what they actually look like and decided that It would be cool if I went more into detail with them

Loops

With the loop I've discovered that as long as you hold the mouse down and move it the flower still shows and follows the mouse, I can't decide if this is a bad or good thing. If I want to add vines and leaves into it this could be cool but other than that I don't this it's too necessary

Layering and loops

I've added a loop so that when you hold down the mouse the petals repeat themselves. For this one I've added two different coloured petals opposite themselves and besides how the top looks a little iffy I think the layering of the petals could be something to play with and add excitement to the design.

Experimenting





With this set of flowers I'm trying to decide whether or not I need a stroke and mulitiple coloured petals. I think that having the petals two brighter tones and having a darker middle is effective. The middle colour being the same as the stroke also adds a little something extra I'm going to try and play round with stroke weights aswell

Colours


















 With these I'm trying to experiment different sizes of the one flower. Along with the shape of the petals I've been changing the angle and frame rate to get different types of flowers








Flower 1

My first attempt at a flower. I've just used differently constructed ellipses to determine the petal sizes.

Starting again

My code was a bit complicated and I didn't know how to change aspects of it so I've decided to really learn how to code stuff from the reference page and re do my project in a cleaner more well put together way

I know you guys are against it but I really think I'm going to have to use keys to change the flowers as I don't know how else I'm going to do it.


I've started off by making a simple flower and putting a rotate effect on it so that petal by petal you click the whole flower.

Thursday, 4 October 2012

Line of action

This is a basic idea of how I want my project to run
I don't want to use anything other than the mouse so I don't know how clicking is going to work twice but basically what you do is
-Click to plant the seed
-Keep holding down and moving the mouse to choose the colour of the seed, this determines the colour and type of flower you grow
-circle around the seed to act like you're watering it, this will make the flower grow
-Click and drag the petals to change how they look
-Start again with another flower
Hi

Thursday, 27 September 2012

vines idea


Flower planting

What it looks like to plant the flowers,
The flowers growing wrongly, I can't get the middle to grow in time with the other petals
How I plan on making the vines you can intertwine between flowers. They will be green and I need to learn how to control the sizes

Monday, 24 September 2012

Progress!

I've managed to make a control that when you change the colour of the small circle by clicking and dragging the next time you click the big circle will appear that colour. Now I need to learn how to control the size of the big circle and eventually change it so that it will be a seed that grows that colour

Development


Example of colour gradient
 I've decided that the seed you plant determines what flower you grow. To plant a seed you click the mouse where you want the pollon part to be, to chose a seed colour you drag the mouse whle it's still clicked and release it to leave it that colour