Thursday, 27 September 2012

hmmhaa


Can't decide whether I want to stick with the schools green colour or change it to a different one.
Blue seems futuristic but I'm still debating whether or not to go too futuristic with my design

vines idea


Flower planting

What it looks like to plant the flowers,
The flowers growing wrongly, I can't get the middle to grow in time with the other petals
How I plan on making the vines you can intertwine between flowers. They will be green and I need to learn how to control the sizes

Feed back

Today at the interim the feedback I got was to watch Wall-e and back to the future as I could copy the movement and designs of the machines they use.

I really need to consider how the pad actually moves and goes around corners and around other people
 It will do so by being on a grid for the floor part that only the pads are allowed on to eliminate the risk of hitting a pedestrian. For the air part it will also be on a pad sensitive gird that detects when other pads are coming near and slows down if they have to give way to them, much like when driving.

Zayn didn't like the idea that there would be shoots on the outside of the buildings as he(you) like them to come out of the roofs of the buildings. I think aesthetically the roof one would look cooler but it would be more practical to have them all come in at one place and then they take you to the next class inside the building. Perhaps you leave out the roof and come in the side.

Looking up peoples skirts = problem

Just having it so you stand on your phone and that itself is the pad could be a good idea. It would make it harder for people to control the device as you would have to be linked to a system (even though it worked on back to the future)
I think if this were to be my idea it would get messy and people could crash as they'd have to drive the phonepad themselves.

Monday, 24 September 2012

Hi Keely

int value = 0;
int ellipse;
void setup()
{
  size(500, 500);
  background(255);
}
void draw() {
  fill(value+5, value+50, value+90, value+260);
  ellipse(125, 125, 50, 50);
}
void mouseClicked()
{
 background(255);
 ellipse(mouseX, mouseY, mouseX, mouseY);
}
void mouseDragged()
{
  value = value + 2;
  if (value > 255) {
    value = 0;
  }
}

Progress!

I've managed to make a control that when you change the colour of the small circle by clicking and dragging the next time you click the big circle will appear that colour. Now I need to learn how to control the size of the big circle and eventually change it so that it will be a seed that grows that colour

Development


Example of colour gradient
 I've decided that the seed you plant determines what flower you grow. To plant a seed you click the mouse where you want the pollon part to be, to chose a seed colour you drag the mouse whle it's still clicked and release it to leave it that colour

Help

This helps for the change in colour of my flowers

http://www.openprocessing.org/sketch/1179

Need to work on actually making them grow first and controlling the colour change

Sunday, 23 September 2012

Screens

I also am influenced by the iPhone screen. I think this is a style that is going to stick around for a while as apple is a large part of our culture. The problem is that it looks a bit simple and I don't know if too simple is a good or bad thing. I also don't want to completely copy it as it would make it unoriginal.

Cool inspiration image

I love the Aesthetics of this. I think it will be a big influence on my design


Friday, 21 September 2012

Screen posibilities

I like this square, big buttoned simple style of screen. I think it looks easy to use and inviting for people with big fingers too, which is a problem with iPhone screen etc
I also quite like the layout. I might do mine horizontal if I don't make it iPhone applicable as well

Thursday, 20 September 2012

List of Interactions

-There's a time limit/amount of clicks/space bars that gives you a certain flower.
-swirl the mouse over the seed to water it and make it grow
-Right click on the pollon, and drag and let go in another place drop an identical flower somewhere else
-flowers begin to die, crumble and fall downwards after 20 seconds
-Click and drag to create a green leafy vine, the amount of time you hover over the leaf determines how big the leaf grows
-Colours I'd use, Orange, red, yellow, purply blue, white

Evolved idea

I'm kinda influenced by this image to make the interaction that you draw the flower heap piece for a person. It probably wouldn't work but I find it interesting and exciting so hopefuly other people woudl also.

There would be the face of one of these people and have an interaction where you press a button to change the flower and another for colours and sizes so you have control over the design. You would still have to grow the flower and water it so it would be kinda random but then I think designing a head piece makes it more develpoed

Codes I like

http://www.openprocessing.org/sketch/71264

This one I just like the form of the flowers they've used. I'd really like to do realistic looking flowers apposed to cartoon like ones (Even though I know it'll be quite hard)
I'd like to have several different but complementary coloured flowers to make it aesthetiaclly pleasing

Flower growth


Inspiration images




Flower idea

Going from the last Idea I thought maybe you could grow the flowers.
If you planted a seed and had to water it by clicking on it then eventually the whole screen could be covered in flowers.
This means that you could still make pictures using the flowers if you planted them correctly and grew them- Which would give the code a sense of control

It could serve as a greater purpose teaching children how to nurture a plant and giving them harmless responsibility

Ideas

I really like painting and outlets where you can be creative so I was thinking that I could try make a controlled and interactive paint like code.
I got the idea from this picture that you could have a monochromatic flower pattern that the person has to try draw using the paint. I just like the colours alot.

I think this would be alot more simpler than my other idea which was to try make a person like structure that you could control and throw around

Flash

I've decided to focus my flash more on the aesthetic and fun side rather than the hard out navigation side as my navigation doesn't have to much to it.

I think it would be a waste of time showing someone using it and being taken to their class with a video on flash as I want to focus on that side in the second half of this project.

I worry that my navigation doesn't stick to the guidelines for the criteria as I'm adding social networking and other stuff like that to the screen

Interim Hand in


Inspiration

On the out doors version of my pad there will be a transparent forcefield around the person so they can't fall out or get hit in the face by bugs and stuff. The pad will be an electronic touch screen that's just floating on the transparent walls but when the wall goes the screen will still remain


Questions

After presenting the base my idea to the group last friday I seemed to get good feed back but I also had quite a few questions on how it would work.

I pitched it so that the whole thing would be out side but after talking and consideration I decided that having a magnetic floor that the pad would move on would be a really cool idea so that it would only have to be small and simple. There would be pipes going out of the buildings in order for it to transfer through the whole campus.

How would it be paid for? I'd find a way to make it eco friendly as that's the way of the future so hopefully it could run off of solar power most of the time but I guess it could be like using the library printers where you have to have an account and top it up every now and then. It'd have to be cheap as a lot of students can't afford much but as it would only really be for the lost and people in a hurry then not everyone would have to use it.

Should I make it under ground instead of over the school. No. I think that it's about time we are finally getting hover crafts. Plus why would you want to travel under the school when you could travel over it and see the amazing views. It's a hypothetical situation so it wouldn't matter that technology isn't up to par for something like this at the moment so I think over the school is a more fun idea.

How would there not be crashes? It'd be rigged up like a road and the hover pads would have sensors in the to tell when to stop and let another pad pass. For the on land part there would be a seperate path for the pads next to where people are walking so you wouldn't have to worry about hitting a pedestrian.

Weight restriction. I realized that people travel in groups to lectures and tutorials so there would have to be an option for more people. Maybe there could be room for 4 people max but then it would be large and I want to keep the design of it quite small and contained
Planning on using the same colours and style for my interface inside the hover craft machines. I think that the grey and simplicity of the map is pretty good and clear. Also I like simple things and if I were to have a colourful and flashy interface I don't think it would better my product in any way

Tuesday, 18 September 2012

Simple Sketches of my idea

First attempt of planning out my idea.

Ideas

For this project I don't want to do something simple and just iPhone app related.
As we are allowed to set out design in the future I think we've been given the opportunity to really get create and design something beyond the realms of today's technology.

My current idea is to step into the future and have hover craft like pads that transport the user straight to their class.

It would be a pad that you step onto with a transparent force field for safety which would have screen on the inside where you would enter your destination.

The pad would either transfer around on the ground using a magnetic rig like structure or hover above the university in a Jetsons like fashion.