Wednesday, 23 May 2012

Media Design is... 300 words



When I think of “a new way of seeing” I instantly was connected to the world of video games. Life can be hard and repetitive but the world regarding video games gives people relief from their own lives and allows them to temporarily view the world from a perspective of a superhero or even something less adventure related like a Family Guy or a Sims character. Video games make people happy, people get so into video games and the cyber world these days that you are able to create 3D Visual world lives for yourself online where you can interact with other people in anime form. The games don’t have to be action packed (e.g the Sims) but they still provide easy relief and entertainment for those who are bored with their own lives. I wanted to emulate this in my stop motion by having my character be so entrapped by her video game that for a brief 20 second moment she physically becomes her onscreen character and has to run around wellington city fighting her nemesis. I’m inspired to animate my stop motion to make it cartoon like rather than just leave her normal but dressed up as I think it’d be more effective to show that she is literally viewing her daily surroundings in a completely new way as a super villain if the eyes she's looking out of were literally animated.
Media design creates a new way of seeing by allowing people the ability to create a world of their own

The Sims
The Sims 3 Virtual World




"From Electronic Arts has a historic following.  Relatively new to the game, The Sims 3 is also available for the iPhone and saw heavy demand for the Sims 3 download torrent.  Combined with heavy advertising and the ability to know interact and move around online like a more traditional MMORPG should spell success.  Over 3.7 million copies of Sims 3 have been sold."

IMVU
IMVU Virtual World

"Chat with new and old friends in a customizable 3d chat room, create your own customized avatar and chat with friends while creating custom rooms and objects and even earning money. You even get one thousand free credits when you sign up. IMVU Inc. was created in 2004 and has 20 million registered users and $1 million in revenue each month. IMVU concurrent users have passed 105,000 players."

Image 1 from: http://read-parentzone.blogspot.co.nz/2012/06/parenting-and-video-games.html 

Sim's and IMVU image and content from: http://www.secondlifeupdate.com/uncategorized/top-9-online-virtual-3d-worlds/

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